Team Chosen to Create a Graphic Novel about Planning in Washington

UPDATE: Team Chosen to Create a Graphic Novel about Planning in Washington

By Gwen Rousseau, AICP, co-Chair of the Youth in Planning Taskforce

The Youth in Planning Taskforce recently selected the team of Gabrielle Lyon, Devin Mawdsley and Kayce Bayer, the creators of No Small Plans, to produce a graphic novel about planning in Washington state featuring youth as change agents in their communities.

Shane Hope, who initially brought the idea to the Youth in Planning Taskforce, writes, “we are super excited to be working with this team. They have a proven track record of delivering strong stories and profound art that catalyze conversations about how planning works and why community involvement matters.” In addition to having experience producing engaging stories, team members are educators who are dedicated to helping youth realize their full potential as active and engaged members of their communities. With the legislature’s mandate requiring a one-half credit stand-alone course in civics beginning with the 2020-21 school year, this novel could prove to be an inspiring tool for learning how local decisions get made while raising youth awareness of the importance of their voice in forming the future of their local communities.

Want to stay informed about the project? Email [email protected] with Washington, My Home in the subject line, and we'll be sure to keep you in the know, share sneak peeks and any exciting news.


Orignial Request: The Youth in Planning Taskforce of the Washington Chapter of the American Planning Association is pleased to release a request for qualifications (RFQ) for assistance with writing and project management of Chapter one of Washington, My Home - a graphic novel about planning in Washington state.

Inspired by Chicago Architecture Center's graphic novel No Small Plans, our aim is to create an engaging tool to raise youth awareness of their civic responsibility and potential to influence decisions that make their own communities better places to live for all.

The tool - a graphic novel - would use stories that reflect planning issues relevant to different areas in our state and feature youth as change agents in their communities exploring the breadth of community values that come into play when deciding how land gets used. Please see our RFQ for more details.

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